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CADD International · Architectural visualisation

Lighting · Materials · Rendering · Current workflows

Chaos V-Ray Training in Sharjah.

Turn your 3D scene into a compelling visual. Learn to shape light, refine materials and create interior or architectural images with a clear, repeatable workflow.

Learning options
Classroom +
online live
Software pathway
Your selected
V-Ray host
Project focus
Interiors +
architecture

Sharjah · Dubai · Abu Dhabi enquiries · Online across the UAE & GCC

One room. Different moods. Lighting study
Interior lighting and material study An illustrated living room with a large window, textured sofa, coffee table and floor lamp. The controls vary daylight and warm lighting.

Balanced · daylight 55% · warm lighting 65%.

Illustrative lighting study. Explore how the balance changes the mood. Course exercises use the selected V-Ray application and project scene.
Chaos V-Ray
Chaos V-RayLight, materials and image rendering
Your host applicationChoose 3ds Max, SketchUp or Rhino
CADD International
Guided project practiceBuild a workflow you can explain

From a model to an image

Make every lighting
and material decision count.

This V-Ray training course in Sharjah develops a practical approach to architectural visualisation: prepare the scene, compose the camera, build the lighting and materials, then review the rendered image.

Work towards an interior or architectural presentation that shows your design choices. Share your existing software experience so the learning path can be matched to the V-Ray host you intend to use.

What does V-Ray do? V-Ray is rendering software that works with supported 3D applications. Your host provides the model and scene; V-Ray helps you develop the lighting, surface appearance and final image.
  • Interior designers
  • Architects
  • 3D visualisers
  • Fit-out professionals
  • Design students
  • Studio teams

Start with the software you use.

V-Ray for Rhino

Discuss rendering for your Rhino geometry, design studies and architectural or product visualisation goals.

Explore Rhino foundations ↗

Confirm the host application, software version and practical exercises for your batch before enrolment.

A connected learning path

Prepare. Light. Refine.
Then present with confidence.

Build the core skills in sequence, then connect them in a project. Request the detailed syllabus for your chosen host and experience level.

01 Scene preparation & camera compositionBuild a scene that is ready to render.
  • Review your host-software workflow, scene scale, organisation and missing asset checks.
  • Choose useful camera positions and compose an interior or exterior view.
  • Practise exposure and white balance with a clear visual target.

Practical output: An organised scene with a purposeful camera view.

02 Daylight, artificial light & global illuminationUnderstand what each light contributes.
  • Set up Sun and Sky or HDRI-based environment lighting for a design study.
  • Compare area lights, IES lighting and practical fixtures in an interior.
  • Review indirect illumination and relevant Brute Force / Light Cache settings for the selected engine.

Practical output: A daylight and artificial-light comparison with setup notes.

03 Materials, texture scale & surface detailMake finishes respond convincingly to light.
  • Develop wood, fabric, metal, glass and stone material studies.
  • Work with base colour, reflection, roughness, bump and normal maps.
  • Check texture scale and mapping; discuss displacement where it serves the detail.

Practical output: A material board and close-up test renders.

04 Cosmos assets, proxies & scene managementAdd detail with a clear performance budget.
  • Place suitable Cosmos assets and review their scale, materials and role in the scene.
  • Use proxy workflows for appropriate high-detail geometry.
  • Discuss asset organisation, missing files and relevant scattering workflows.

Practical output: A populated scene with organised assets and dependencies.

05 Interactive rendering & final image settingsBalance image quality and available time.
  • Use interactive previews to make focused lighting and material decisions.
  • Compare CPU and GPU workflows against the selected host, hardware and supported features.
  • Review sampling, noise, render regions, denoising and output resolution.

Practical output: A draft-to-final comparison with recorded render settings.

06 V-Ray Frame Buffer & LightMixRefine the image and keep the lighting editable.
  • Organise useful light groups and set up the applicable LightMix workflow.
  • Compare light intensity and colour variations in the V-Ray Frame Buffer.
  • Review exposure, colour corrections and saving a repeatable image workflow.

Practical output: A set of lighting variations from the same project scene.

07 Render elements, masks & image finishingMake deliberate local adjustments.
  • Identify useful render elements and masking options for the selected host.
  • Discuss Cryptomatte where supported and practise a targeted adjustment.
  • Inspect colour, highlights, edges and image exports before presentation.

Practical output: A finished image with a short explanation of the adjustments.

08 Portfolio project & contemporary workflowsBring the learning into a design story.
  • Develop an interior or architectural visualisation brief with selected camera views.
  • Explore suitable current AI and real-time tools according to the batch scope and licences.
  • Present the scene, lighting choices, material studies and final images in a portfolio layout.

Practical output: A project presentation showing both the result and your decisions.

A contemporary visualisation workflow

Keep control.
Explore the current tools.

Develop the core rendering decisions first, then explore tools that suit your project. Current Chaos releases include V-Ray 7 update 4 for 3ds Max and update 3 for SketchUp and Rhino. Feature availability and practical coverage vary by host, build and programme.

CORE LIGHTING WORKFLOW

LightMix & the VFB

Compare lighting variations and refine colour and exposure in an organised image workflow. Learn when an adjustment should be taken back into the scene.

For: controlled image refinement.

AI IMAGE REFINEMENT

AI Enhancer

Explore targeted enhancement of suitable rendered content. Inspect the result for changes to design details, surfaces and consistency before using it in a presentation.

For: reviewed, selective enhancement.

AI MATERIAL WORKFLOW

AI Material Generator

Explore turning a reference image into editable PBR material maps in Cosmos. Check scale, tiling and roughness; current tools support textures up to 4K.

For: building and checking material studies.

OPTIONAL REAL-TIME WORKFLOW

Vantage integration

Review real-time scene exploration in supported V-Ray viewports. This workflow requires an active Chaos Vantage or eligible V-Ray Collection licence.

For: interactive scene review.

SKETCHUP & RHINO · PREVIEW

AI Mood Match

Explore the current preview tool for lighting guidance from a reference image. Discuss its availability in the selected software build and inspect the proposed lighting setup.

For: reference-led lighting exploration.

3DS MAX · OPTIONAL WORKFLOW

Veras creative ideation

Explore the current V-Ray for 3ds Max integration for image-based concept variations. Compare AI suggestions with the model and the approved design intent.

For: early visual direction and discussion.

Confirm the tools included in your batch and the required accounts, licences or credits. Review AI output against the model, materials and design brief before using it for client communication.

Create a coherent project

A portfolio that shows
how you reached the image.

Develop a selected interior or architectural brief, with camera views and a considered lighting direction. Present the final result alongside the decisions that shaped it.

The project scope is agreed for your selected programme. Share your discipline, current modelling ability and intended portfolio use with the team.

Discuss your project goals ↗
  • 01 · SCENE An organised working file

    Clear assets, relevant camera views and a scene prepared for review and rendering.

  • 02 · MATERIALS A finish and detail study

    Material references, texture-scale checks and selected surface close-ups.

  • 03 · LIGHT A lighting comparison

    Daylight and artificial-light decisions, with selected variations and concise setup notes.

  • 04 · PRESENTATION A final visual story

    Finished images and a readable layout connecting the brief, process and design choices.

PREPARE Set up the scene.

Check scale, assets and composition.

DEVELOP Shape the image.

Build light and materials around the brief.

REVIEW Inspect the result.

Compare drafts and refine selected details.

PRESENT Explain the decisions.

Organise the project into a visual story.

Choose how you learn

Your scene.
Your learning setup.

Share your preferred timing, location and training language. Discuss available classroom or online live batches with our team.

CLASSROOM TRAINING

Learn in Sharjah.

Practise your rendering workflow with classroom guidance at CADD International, Al Majaz 1.

Visit us: 208, Reem Plaza, above FAB Bank, Corniche Street, Al Majaz 1, near Al Majaz Waterfront, Sharjah.

View contact details ↗
ONLINE LIVE TRAINING

Connect from your workspace.

Enquire about live online training from the UAE or GCC. Tell us your time zone, computer setup and preferred schedule.

Discuss guided practice, scene reviews, image feedback and any lesson recording access included in your programme.

Explore online training ↗
Sharjah: Al Majaz 1 Dubai: Business Bay & BurJuman options Abu Dhabi: enquire about current batches
Ask about training in English العربية हिन्दी മലയാളം தமிழ்

Language, trainer and batch availability are confirmed before enrolment.

Beyond the final render

Work you can show.
Skills you can practise.

Connect your rendering practice with CADD International’s completion certificate and a project portfolio.

Training is delivered within CADD’s ISO 21001:2018 educational management framework. Confirm the assessment and project requirements in your course plan.

Ask about current fees, instalments and available Tabby or Tamara payment options with their terms.

Read student reviews on Google ↗
CADD International

CADD International completion certificate

Recognition of the applicable course, assessment and project completion requirements.

Project & portfolio practice

Develop a presentation connecting your brief, materials, lighting studies and final images.

Software setup guidance

Discuss compatible V-Ray and host-software access, with the requirements for any optional tools.

CONTINUED LEARNING

Refresher & workshop enquiries

Ask about lifelong refresher classes, rendering workshops and the access terms for your programme.

CERTIFICATE OPTIONS

Attestation enquiries

Discuss available attestation options for your eligible course certificate. Additional charges apply where available.

ONGOING PRACTICE

A workflow to revisit

Use your organised scene and project notes to review the learning steps and develop a new brief.

Training for studio teams

Build a shared
visualisation workflow.

Discuss team training around scene organisation, lighting, materials and image review. Shape the programme around your host software, production needs and team experience.

Before you begin

V-Ray questions,
answered.

Can a beginner join the V-Ray course?

Yes. Share your modelling experience before enrolment. V-Ray works within a host application, so a learner who is new to 3D may benefit from SketchUp, 3ds Max or Rhino foundations before concentrating on rendering.

Should I learn V-Ray for 3ds Max, SketchUp or Rhino?

Choose the host you use for your design work. Tell admissions which software you know and the images you want to create. Confirm the platform taught in your batch; this page presents the learning options without assuming every batch teaches all three hosts.

What is the difference between modelling and V-Ray rendering?

Modelling develops the geometry and scene in your host application. V-Ray contributes lighting, materials and image rendering. A convincing visual depends on the model, composition, material scale, light and final image review working together.

Will I learn interior and architectural visualisation?

The learning path supports interior and architectural visualisation exercises. Discuss your discipline, reference images and portfolio goals so the project scope and selected views can be confirmed before you join.

Does the course include global illumination and LightMix?

The learning path includes indirect lighting and a practical introduction to LightMix and the V-Ray Frame Buffer. The trainer will confirm the relevant setup for your host, installed version and rendering engine.

Will I learn materials, Cosmos assets and proxies?

These are part of the proposed learning path. Practise material mapping and scale, review suitable ready-made assets and understand where proxy geometry helps scene management. Confirm any advanced scattering or specialist-material exercises in your batch syllabus.

Does the course include current V-Ray AI tools?

Current workflows are highlighted on this page, including AI enhancement, material generation and selected host-specific tools. Ask which exercises are available in your programme. Software builds, account eligibility, licences and any credit requirements can affect access.

Are Vantage and Veras included with the course?

These are optional workflows with separate access conditions. The Vantage viewport integration needs an active Vantage or eligible V-Ray Collection licence. Confirm Veras eligibility and any additional software or credit costs before selecting those exercises.

What computer do I need, and can I use a Mac?

The answer depends on the host application and your rendering workflow. Share your operating system, processor, memory and graphics card with the team. Check the current Chaos and host-software requirements before buying hardware or enrolling in a GPU-focused batch.

Is a V-Ray or host-software licence included?

Ask admissions about classroom access, installation guidance, education eligibility and any licence you need for home practice. Confirm the host application and all required add-ons in your quotation; software access depends on the selected programme.

What are the fees, duration and batch timings?

Use the enquiry form to request the current syllabus, training hours, project scope, fees and available batches. Ask about instalments and any available Tabby or Tamara options with their applicable terms.

What certificate and continued learning support are available?

Discuss the CADD International completion certificate and the applicable assessment and project requirements. Ask about lifelong refresher classes, rendering workshops and access terms. Confirm the issuer and requirements separately for any external certification you wish to pursue.

Can I join online or arrange corporate V-Ray training?

Yes. Enquire about online live training and share your location, time zone and software setup. For a corporate programme, include the team size, host software and the lighting, material or production workflows you want to develop.

Plan your next visualisation step

Bring your goals.
Find your course plan.

Request the V-Ray syllabus, fees and available batches. Tell us what you want to render and how you prefer to learn.

  • Your host software and current experience.
  • Interior, architectural or product goals.
  • Classroom or online live preference.
  • Preferred schedule and training language.

208, Reem Plaza, above FAB Bank, Corniche Street, Al Majaz 1, Sharjah.

Enquire about V-Ray training

Share your contact details and learning goals with our admissions team.

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